Customer portals
Accounts, orders, bookings and documents in one place your customers can reach from any browser, connected to the systems you already run.
Customer portals, internal tools and mobile apps, designed with the people who will use them and built by a senior team. Every project begins with a two week discovery sprint and a fixed price for each stage.

Prices are starting points for a typical first release. The discovery sprint turns them into a fixed quote for your project.
Accounts, orders, bookings and documents in one place your customers can reach from any browser, connected to the systems you already run.
The spreadsheet that runs the business, rebuilt as a proper tool with permissions, history and reports the whole team can trust.
Apps for phones and tablets that work offline in the field and sync when the signal returns, published to both main app stores.
Accounting, stock, payroll and booking systems connected so data is entered once and every system agrees on the numbers.
Software another team started or nobody dares to touch, audited first, then made safe with tests before new features go in.
Security updates, uptime monitoring and a set number of hours each month for small changes and questions from your staff.
Each stage has its own fixed price, and you can stop after any of them with everything produced so far.
Two weeks of workshops with the people who will use the software, ending in a clickable prototype and a written scope.
Screens are designed and tested with real users, and the build is split into releases with a fixed price for each.
Every second Friday you see working software on a test site and choose what the team builds next.
A security review, data moved from the old system, staff trained, and the code handed over with its documentation.
Most clients start with a discovery sprint. Some keep a team on a monthly basis once the first release is live.
fixed price$6,500
from$28,000
a month, from$12,500
Each stage is invoiced at its start, and payment is arranged directly with us. Prices exclude any sales tax that applies where you are.
Not every problem needs an app in the stores. These are the patterns we see most often, and what we usually suggest.
| What is happening now | What we usually build | Typical first release |
|---|---|---|
| Staff copy data between spreadsheets every week | An internal web tool with roles and reports | 8 to 12 weeks |
| Customers phone or email to book, reorder or check status | A customer portal on the web, linked to your systems | 10 to 14 weeks |
| Field staff work where the signal drops | A mobile app that works offline and syncs later | 12 to 18 weeks |
| Two systems hold different versions of the same numbers | An integration so data is entered once | 3 to 6 weeks |
| An old system works but nobody can change it safely | An audit, then a rebuild in stages beside the old one | Audit in 2 weeks |

The people who scope your project are the people who build it. You talk directly to the developers and the designer, not through a chain of account managers, and every question gets an answer from someone who has read the code.
We write automated tests as we build, review every change before it is merged, and keep a plain written record of each decision, so a new developer could pick up the work years from now.
Client names stay private, so these photos show the work rather than the logos: workshops, prototypes and software in daily use.






The discovery sprint gave us a clickable prototype and a fixed price before we committed to anything. The warehouse team still uses the app on every shift.
They took over an app another agency had left half built, wrote tests around the fragile parts first, then shipped the missing features without breaking the old ones.
Every second Friday there was a working demo on the test site. Nothing about the build was a surprise, including the final invoice.
You do, from the first day. The code lives in a repository under your account, and hosting, domains and app store listings are set up in your name, so you can change suppliers at any time.
Every project starts with a two week discovery sprint at a fixed $6,500. At the end you receive a written scope and a fixed price for each stage, and you decide whether to go ahead with us, with another team or not at all.
Yes. A rescue starts with a two week audit of the code, the hosting and the open issues. We report what is sound, what is risky and what it would cost to fix before anything is changed.
Yes. Most of our mobile apps share one code base across both main phone platforms. When a web app that works well on phones would do the job, we say so, because it costs less to build and to maintain.
In a cloud region you choose, usually the one closest to your customers. Privacy and data protection rules vary by country, so we list the ones that apply to your project during discovery and design around them.
Every build includes 60 days of fixes for anything that does not work as agreed. After that, a support plan from $900 a month covers security updates, monitoring and a set number of hours for small changes.
Tell us what the software should do, who will use it and when it needs to be ready. A product lead reads every request and replies within one working day with questions or a time for a call.
Phone the studio on weekdays, or write to the projects inbox at any hour; a product lead answers by the next working day.
Studio in the city centre, working with clients in person and by video across time zones
| Monday to Friday | 09:00 to 18:00 |
| Calls with other time zones | By arrangement |
| Saturday and Sunday | Closed |
Clients in other countries work with us by video, with calls placed inside their own working hours. Workshops can also be held at your offices, with travel quoted before we book it.
This software company website was built by AI from two sentences. Tell us about your business and yours is built the same way, with its pages, photos and booking in place, ready to preview in minutes.
About this sample page
Brightloop Software does not exist; its single page was written to show how a custom software company can explain an uncertain product to a careful buyer. It opens with a promise about fitting the way a business already works, then backs it with three facts about discovery, fixed stages and ownership. The service cards give starting prices for portals, internal tools, mobile apps, integrations, rescues and support. A four step process and three engagement cards explain how a project moves and what each part costs. The closing form wants the problem described in ordinary words, so nobody needs technical vocabulary to get a reply.
An agency that wants a page like this writes a few lines about its services, and the builder converts them into a first draft of the pages, enquiry form included. Requests arrive through that form, and the studio agrees scope, contracts and payment with each client directly. After launch, hosting comes to $119 for the year or $19 for each month, the studio buys its domain separately, and no bill arrives before then. The sample page walks through each section of this example and explains why it sits where it does. A studio with a different first step, such as a paid audit, can swap it in and keep the rest of the structure.