Woodland day
a player, from$45
Seven or eight games across the zones from 09:30 to 16:00, with a break at base camp and the final game in the fort.
- Ages 12 and over
- 100 paintballs included
- Walk on players join mixed groups

Woodline Paintball runs games in six woodland zones for groups, birthday parties and company days. Masks, overalls, gloves, a marker and your first 100 paintballs are included, and a marshal stays with your group from the briefing to the last game.
Prices are for one player and include the kit, the marshals and the first 100 paintballs. Extra paintballs are sold at base camp in bags of 100.
a player, from$45
Seven or eight games across the zones from 09:30 to 16:00, with a break at base camp and the final game in the fort.
a player, from$69
Your own marshals and zones for the day, team games built around the group, a hot lunch and a trophy for the winning side.
a player, from$32
Two and a half hours of games with smaller, softer paintballs and lighter markers, for birthdays and younger players.
A deposit of $10 a player holds the date, and the rest is paid at base camp on the day. Dates can be moved without charge up to 7 days before.
Each zone has its own cover, sight lines and game. Groups rotate through them, so nobody plays the same ground twice in a morning.
A log fort with a lookout platform. One side defends, the other has ten minutes to take the flag from the tower.
A footbridge over a dry stream with tyre walls on both banks. First team to carry the flag across wins.
Sandbagged trenches under tall pines, played as a slow, patient game of creeping forward.
Open woodland with fallen trunks for cover. Fast games of elimination, good for warming up.
Four paths meet at a crate stack. Teams race to hold the centre and keep it until the whistle.
The highest ground, saved for the final game of the day, with a flag at each end of the ridge.

Eyes are the one thing a paintball can really hurt, so the mask rule never bends. Full face masks made to the paintball safety standard stay on and fastened from the moment you enter a game zone or the test range until you are back in the netted safe area.
If a lens fogs, keep the mask on, raise a hand and walk out with the marshal. Markers are speed tested every morning, barrel covers go on whenever you leave a zone, and nobody shoots from closer than five metres: call a surrender instead.
Minimum ages, consent and safety rules for paintball are not the same everywhere: each country sets its own, and some regions add more. These are Woodline's rules, and the marshals apply them at sign in.
| Game | Minimum age | What is needed |
|---|---|---|
| Low impact games | 8 years | A parent or guardian signs the consent form and stays at base camp |
| Woodland day | 12 years | Players under 18 bring a consent form signed by a parent or guardian |
| Players 12 to 15 | 12 years | At least one adult from the group plays or stays at base camp |
| Company days and evening games | 18 years | Photo identification may be asked for at sign in |
| Every player | Boots or trainers with ankle support, and a word with the marshal about any health condition |
Please do not play if you are pregnant. Anyone with a heart condition, asthma that limits exercise, or a recent injury should check with their doctor before booking.
Arrive by 09:00. Forms are checked, then the marshals run the safety briefing at base camp.
Overalls, gloves and masks on, then every player fires at targets on the netted test range.
Short games across the zones, with a marshal and a whistle for every game.
Back to base camp for lunch, then the deciding game on Pine Ridge.






Thirty of us on a company day and every game felt fair. The marshals swapped the teams when one side kept winning, which kept everyone laughing.
The low impact party was right for a group of ten year olds. Bruises were small, the marshal was patient, and the cake survived.
Came as two walk on players and were put in a friendly mixed group. The fort game in the afternoon was the best part.
A hit stings for a moment and can leave a small bruise. Overalls, gloves and a layer underneath soften it, and low impact games use smaller, softer paintballs.
Old clothes you can move in, a hooded top under the overalls in winter, and boots or trainers with good grip and ankle support. Leave jewellery at home.
Own masks are welcome if they meet the paintball safety standard and pass the marshal's check. Own markers are speed tested before play, and only paintballs bought at base camp are used in the woods.
No. Walk on players join mixed groups at weekends. Private zones and company days start at 12 players.
Games go ahead in rain, and the woods give good shelter. In storms or strong winds the marshals stop play, and the day is moved without charge.
No. Nobody plays after drinking, and the marshals will turn away anyone who seems to have been drinking.
Pick a package and a date, give us the number of players and the age of the youngest, and the office will confirm within one working day.
Woodline is in private woodland with no public access, so please follow the signs to base camp and not a map pin on a footpath.
In private woodland twenty minutes west of town, signposted from the country road, with parking at base camp
| Saturday and Sunday | Sign in from 09:00, games until 16:30 |
| Wednesday to Friday | Groups of 12 or more by request |
| School holidays | Low impact games most weekdays |
| Office phone | Tuesday to Sunday 09:00 to 17:00 |
Twenty minutes west of town on the country road, signposted at the farm turning. Parking is at base camp, and minibuses for groups can drive right up to the gate.
This paintball park website was built by AI from two sentences. Tell us about your business and yours is built the same way, with its pages, photos and booking in place, ready to preview in minutes.
About this sample page
Woodline Paintball is an invented woodland site, and its one page website shows how a paintball business can sell game days while staying clear about safety. The opening view sets players behind a log barricade, with paint hits appearing over the woods, and three facts about zones, ages and kit. Package cards with prices come first, then six zone cards that give the woodland a shape a group can picture. The mask rules and the age table follow, because they decide who can play and how. The steps of a game day, a gallery, example reviews and frank answers lead down to the request form.
Owners of paintball parks on AI Web Maker start by describing their site, zones and packages, and the builder drafts pages like these for them to change. Organisers request a date and a package, and the park confirms, moves or declines the request, with deposits paid to the park directly. Building and previewing the pages are not billed, and once the site is live, hosting is settled at $119 per twelve months, or at $19 whenever the park would rather pay monthly, with the domain as an extra line. These notes show why each section holds the place it does. A park with a strong party trade could move the low impact package to the top and keep the rest of the order.